Introduction:

Game of 11 is played by using your sport knowledge and skill. You can pick your own team made up of real players for Cricket. Create your team within a maximum budget of 100 credits. Your team earns points based on your chosen players' performance in the real-life matches. It's time to showcase your skill and go for glory!

Follow these 5 easy steps to get started:

Create Team && Join Contest:

Select any upcoming match from the list of upcoming cricket matches and click on the “CREATE YOUR TEAM” button.

Create your “Game of 11” team by picking 11 players as per the following combinations (C1,C2,C3...) within a budget of 100 credits.

Player Type C1 C2 C3 C4 C5 C6 C7
WK 1 1 1 1 1 1 1
BAT 5 5 4 4 4 3 3
AR 2 1 1 2 3 2 3
BOWL 3 4 5 4 3 5 4
Total 11 11 11 11 11 11 11

Step 2: Create your Team

Select players for your “Game of 11” from all 4 of the categories mentioned below:

Keep an eye on:

Step 3: Select your “Game of 11”  team’s Captain & Vice Captain

After creating your “Game of 11”  team, choose a Captain & Vice Captain for the team.

Then you can join any contest from contest list by clicking “JOIN” button.

Step 4: Creating multiple teams

You can create any number of teams per match and choose to join a contest with any of the teams created!

Click on 'CREATE TEAM *' for creating next team

How to Manage Team:

You can make as many changes to your “Game of 11”  teams as you like until the deadline of that match!

You can also change your Captain or Vice Captain before the deadline of the match. Select the “Edit Team” button to make changes to your team.

Make sure you keep an eye on which of your players are playing the match and keep your session updated at all times.

Fantasy Cricket Point system:

Here’s how your “Game of 11” team earns Fantasy points:

 

Fantasy Cricket Point system  (ODI)

  1. Per Run +0.5
  2. Boundary bonus +0.5
  3. Six bonus +1
  4. Half century bonus +2
  5. Century bonus +4
  6. Dismissal for a duck (batsman, wk, all-rounder) -3
  7. Wicket (Except run out) +12
  8. 4 wicket haul bonus +2
  9. 5 wicket haul bonus +4
  10. Maiden over +2
  11. Catch +4
  12. Stumping +6
  13. Run-out +4
  14. In starting XI +2
  15. Below 2.5 runs per over +3
  16. Between 2.5 - 3.49 runs per over +2
  17. Between 3.5 - 4.5 runs per over +1
  18. Between 7 - 8 runs per over -1
  19. Between 8.1  - 9 runs per over -2
  20. Above 9 runs per over -3
  21. Strike rate (50 - 60, except bowler) -1
  22. Strike rate (40 - 49.99, except bowler) -2
  23. Strike rate below 40 ( except bowler) -3

 

Fantasy Cricket Point system  (T20)

  1. Per Run +0.5
  2. Boundary bonus +0.5
  3. Six bonus +1
  4. Half century bonus +4
  5. Century bonus +8
  6. Dismissal for a duck (batsman, wk, all-rounder) -2
  7. Wicket (Except run out) +10
  8. 4 wicket haul bonus +4
  9. 5 wicket haul bonus +8
  10. Maiden over +4
  11. Catch +4
  12. Stumping +6
  13. Run-out +4
  14. In starting XI +2
  15. Below 4 runs per over +3
  16. Between 4 - 4.99 runs per over +2
  17. Between 5 - 5.99 runs per over +1
  18. Between 9 - 9.99 runs per over -1
  19. Between 10 - 11 runs per over -2
  20. Above 11 runs per over -3
  21. Strike rate (60 - 70, except bowler) -1
  22. Strike rate (50 - 59.99, except bowler) -2
  23. Strike rate below 50 ( except bowler) -3

 

 

Fantasy Cricket Point system  (T10)

  1. Per Run +0.5
  2. Boundary bonus +0.5
  3. Six bonus +1
  4. Half century bonus +8
  5. Century bonus +16
  6. Dismissal for a duck (batsman, wk, all-rounder) -2
  7. Wicket (Except run out) +10
  8. 4 wicket haul bonus +8
  9. 5 wicket haul bonus +16
  10. Maiden over +8
  11. Catch +4
  12. Stumping +6
  13. Run-out +4
  14. In starting XI +2
  15. Below 6 runs per over +6
  16. Between 6 - 6.99 runs per over +4
  17. Between 7 - 7.99 runs per over +2
  18. Between 11 - 11.99 runs per over -2
  19. Between 12 - 13 runs per over -3
  20. Above 13 runs per over -4
  21. Strike rate (90 - 99.99, except bowler) -1
  22. Strike rate (80 - 89.99, except bowler) -2
  23. Strike rate below 80 ( except bowler) -3

 

Fantasy Cricket Point system  (TEST)

  1. Per Run +0.5
  2. Boundary bonus +0.5
  3. Six bonus +1
  4. Half century bonus +2
  5. Century bonus +4
  6. Dismissal for a duck (batsman, wk, all-rounder) -4
  7. Wicket (Except run out) +8
  8. 4 wicket haul bonus +2
  9. 5 wicket haul bonus +4
  10. Catch +4
  11. Stumping +6
  12. Run-out +4
  13. In starting XI +2

Points to remember:

Add Coins && Winning Prize: